Conspiracies 2 : Lethal Networks (2008-2010)

I had a great time developing this one. Even though being the sole programmer in a project has obvious disadvantages, for the first time I could design an entire game engine and its tool set. This meant an awful lot of work but I’m quite pleased with the result.

I had to learn various skills to see this through. Being both programmer and lead programmer for this project I had to manage my own time which felt weird at first, but after all made me a better developer.

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